This game was originally a very basic prototype meant to encourage young kids to learn how to math. Like a lot of my other casual games, the added pressure of time gives the game its immediate tension which hopefully makes the game "fun".
The amazing SFX, voice and music were done by Emaneul Whittington and I hope to get his work on the iOS App Store soon.
The long term vision for this game is flesh out a story mode with a progression system. I've only begun to sketch out these characters. I'll try to keep updates on that here or "somewhere". A lot will change from these designs so be ready for that much.
Until then...go out, have a beautiful day, and have fun!